Small Code Updates

Well, still not much to report over the last few days. I’ve just started my end-of-year Java and CSE1SYS (that’s C++) assignments, which are due in the next two weeks.

I’ve uploaded the last version of my Space AI “game”. It was a fun learning experience, but now I’m ready to move on to another project – perhaps even a proper 2-player clone of the old-but-gold Star Control 2 one-on-one action.

I’ve also uploaded a slightly tweaked version of my JRender (simple Java 3D software renderer), which I converted over to a normal JFrame application rather than an applet. Now model files can be opened by running the Engine program from the command line, rather than having to re-compile as was done previously. Having the code as a normal java application also has the added benefit of not requiring the JDK AppletViewer program to run it.

Exams will commence in only a few short weeks, and I’m currently scrambling to get everything done in time. As can be noted over the past few weeks my play-time is almost non-existent, so to those waiting for me to hurry up and finish MyUSB already (I’m sure there’s SOMEONE out there!) please accept my apologies and hang on a few more weeks. With the end of the University semester I’ll have a full three months minimum to fully devote to AVRs, Java and comp/elec. systems in general. Yee haw!

 

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Vital Stats

  • 35 Years Old
  • Australian
  • Lover of embedded systems
  • Firmware engineer
  • Self-Proclaimed Geek

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